Stellaris specialist subject conversion. Wait for pilgrim event (subject. Stellaris specialist subject conversion

 
 Wait for pilgrim event (subjectStellaris specialist subject conversion  There is a running demotion timer on each one

integration costs 5 inf/mo, so at a cost of 1200, it will take 1200/5=240 months=20 years. x compatible. Every species with assimilation as their species rights will stop working and go into a special 'assimilation' job queue. Rebalanced trade weights for specialist subject leaders. The integration cost is paid over time at a monthly fixed rate. (Ie: effects of similar and differing ethics etc, effects each element in the agreement. Subjects that are converting to a specialist subject cannot flip to a protectorate due to low tech level. 1 Data Structure 3. Star Trek: New Horizons. 10) of the game. Press the create mod button, and enable your mod. Subjects that are converting to a specialist subject cannot flip to a protectorate due to low tech level. Specialist Subject: Mercatorum - Expanded and Reworked. Even before 3. AlphaMod adds New buildings, mechanics, ship. just stay unemployed as workers , did paradox change the job code over the last year since i last played. 28. Introducing special project conversion rate It indicates the probability of the special project succeeding on an individual pop. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. You can join these weaker empires to. The goal of A New Destiny is to highlight the fact that in Mass Effect lore, only 2% of the galaxy has been explored. This is based on the overall result in the IB Diploma, which is an aggregate of six IB subject scores plus Theory of Knowledge and the Extended Essay, giving a score of up to 45. Members Online •. Step 2: Make the colossus crack the planet. Help with specialized subjects? I've played a run focusing on vassals, but I didn't really focus on the specialized ones cause I didn't understand their benefits. Stellaris Modify the Galaxy Modify your Stellaris experience by checking out the many mods created and shared by the community, including tweaks to almost any aspect of the game. Merge Bio-Trophies. ago. There's 5 Democracies. Bulwark Retaliator trait provides +15% fire rate bonus and does not replace the trait that all admirals start with. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter:. The problem is, alongside vassalizing the Yeon republic I've also gained all of the Yeon's. I already knew about the subsidies. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Entertainers are the most cost-effective way to produce Unity, and also the most cost-effective way to produce amenities. How to stop a nuclear war in a primitive world in stellaris: Step 1: Build a colossus. Hover over the unemployed specialist pops. The vanilla game itself has a number of events registered this way in Stellaris\common\on_actions\00_on_actions. Feudal Society – 50% subject power penalty, subjects can build new starbases (ie. ; About Stellaris Wiki; Mobile view So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Vassals must spend influence to deny your contract negotiation request. 0. Full-time. Basically, they're living off what they saved with their cushy job as an entertainer, metallurgist, culture worker, or researcher. Compatible. Fix - Dominion should have correct access to gene policy. 2 Agreement Resources 3. 1 from egalitarian do not affect amenities or trade value. This page was last edited on 29 June 2016, at 13:46. 75 Consumer Goods extra upkeep every month is more than a fraction of an Artisan or Miner, especially if you want to run Militarized Economy. 5 if not Spiritualist −2: 400 360 Death Cult Machine subject; Franchise Headquarters +2 Overlord Manager jobs +0. 1 added a +20% trade value boost to the. Version. Check Out This Mod. Description. Tributes and subsidies are based on the subject. As a. There is a running demotion timer on each one. deals to find the cheapest cd key for Stellaris: Overlord PC. Do be aware that you can only integrate vassals/protectorates. This is crashing my economy due to the lack of worker class pops and high unemployment and I don't know what to do with them, I don't have any planets with available. I gave them 45% advanced resources and 15% research. The problem is, alongside vassalizing the Yeon. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Empires and individual populations don't always align ethically which can cause internal strife in large nations. R5: The files of the game shows the planet modifier icons for all 3 specialised subjects, as well as an additional "orator" type. Cyborgs even more so. You need 3 vassals minimum. You can see under the right side panel that they are a protectorate. Downside: IRC no special traits for rulers, only governors, admirals and scientists. If a vassal falls under 50% tech of their overlord they will convert into a protectorate. The bonus 30% to science is… well it’s nothing. However, the population itself often goes overlooked. oranosskyman • Voidborne • 2 yr. Add specialist_subject_conversion_time_mult modifier; Added a debug ImGui view to the console - So long, and thanks for all the fish <3 (Editor's Note: @MonzUn thank you for. The new vassal system lets you specialise subject empires, which then develop handy traits as they level up within the greater empire they're a part of, making that. Business, Economics, and Finance. FC - A protectorate becomes a vassal at 60%, a vassal becomes a protectorate (automatically) at 50%. The problem is, alongside vassalizing the Yeon. Legacy Of The Old Republic is a Star Wars Total Conversion mod for Stellaris, Since it JUST got an update with the release of Overlord, today i thought i'd g. This looks like they built out a bunch of advanced buildings and all of the workers upgraded to specialists. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Ring origin in this empire has a great contribution to the very important energy production. 4. Stellaris update 3. Base resource production collapsed > alloy/consumer goods collapsed > complete economic collapse. • 2 yr. Specialist Indentured Servants suffer Unhappiness from Extended Shifts despite receiving no bonuses [3. I particularly like the Sanctum and Auxilia, as they feel like subject empires that would make logical sense. The way that worked in 2. Subject specialization has always required a monthly influence cost until it they are fully specialized (in 1080 days)Stellaris 50455 Bug Reports 30825 Suggestions 19139 Tech Support 2892 Multiplayer 377 User Mods 4631 Stellaris AAR (After Action Reports) Console edition 1216. " In other words, you just have to wait. Subjects that are converting to a specialist subject cannot flip to a protectorate due to low tech level. In stellaris spiritualism is quick and chaotic, materialism is slow and order. Vassals are even worse on higher difficulties, since no matter. In terms of maximizing subject efficiency, however, Prospecotrium are key- their generation of resources in space, as well as the fact they offer tribute in three levels (basic resources, industrial, and strategic) for a very modest subsidy, are incredibly useful for keeping your own specialist employment high and not wasting pops or planets on. Federation Builders Shipset Add-on: Aesthetic Terraform Station Compatibility. Total Conversion. 3+ years in diversified leadership roles, driving and implementing changes. Production Revolution. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Base value depends on government type: Hive Mind, Machine. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. This page was last edited on 29 June 2016, at 13:46. Empires and individual populations don't always align ethically, and this can. 21 Badges. All pops will (or at least should, sometimes though they won't) always fill up the highest priority job they are capable of, even if their traits make them better suited for a lower one, starting from Ruler > Specialist > Worker. 1. Make sure you actually have specialist work slots first, after that any regular worker with soon promote to specialist. 2. Showing 1 - 9 of 9 comments. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. Also 80% increased damage, 12% chance to avoid elemental damage and Onslaught during soul gain prevention. R5: As you can see there are open worker jobs, but the slaves have priority over specialists. Created by Renegades Modding Group. 8. *. This impressive mod is one of the best ways to spice up your. The problem is, alongside vassalizing the Yeon. 3. convert the junk worlds of the Ketling Star Pack into Gaia Worlds. The problem is, alongside vassalizing the Yeon republic I've also gained all of the Yeon's. But not in the age of Stellaris. Stellaris: Bug Reports. Enjoy all :)2. Total Conversion MOD. Sorted by: 2. The situations of triggering range from polling less aggressive (monthly or yearly) to numerous developments of the galaxy like ending. How to get potential vassals to agree to subjugation. 30% science generation, for -50% fleet everything. Game Version v3. Still converts all the ships to a single template. Offline installers Updated to V3. 0 unless otherwise noted. 1 Data Structure 3. Certain buildings and other sources. Bulwarks provide +5 stability if you connect them to your relay network and Bulwark vassal leaders are pretty good. 4 and Overload expansion is now available to download on PC. A mod for Stellaris that adds a new specialist subject type: the Mercatorum, a specially-chartered megacorporation that boosts trade between their overlord and all of its subjects. Each new adventure holds almost limitless possibilities. 拥有附属国的国家在外交成为附属国时有 -800 的评价,联邦成员在. Click on the Mod Tools button. Gestalt Consciousness provides a monthly Influence gain of 1. This rule is only ignored if there is a new design which has the exact same name as the current one. Similar to how Federations advance or degrade based on Cohesion, Specialist Empires improve based on loyalty, gaining additional perks and strengthening their bonuses and penalties as they level up through three tiers. In Stellaris, Empires are always looking to improve various aspects of their power over time, whether its technology, economy, infrastructure or military power. Pops refusing to take specialist jobs. Rebalanced trade weights for specialist subject leaders. You can't change it because they're not a vassal. 9. Vassals are even worse on higher difficulties, since no matter. That means e. Balance. 2. These reports began as a sporadic issue that gradually worsened as the time passed since release. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. I got a bit bored of vanilla Stellaris so I am looking for a fun total conversion mod. At 100 loyalty, they will gain 10 XP per month. But not in the age of Stellaris. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. Once that has happened you should then be able to choose a specialisation. A vassal actually gets bonuses for serving under you in exchange for being subject to your diplomatic choices, i. The situations of triggering range from polling less aggressive (monthly or yearly) to numerous developments of the galaxy like ending. Right now it feels a bit too late to start on it. So, playing around with the new DLC and, on the whole, I've been enjoying it: Secret fealty pacts, specialist subjects, hyperspace relays. Razorblade May 18, 2022 @ 1:32pm. Take ownership and control of the selected fleet, starbase or planet, or if none is selected takes ownership of the planet ID given as an argument. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. The problem is, alongside vassalizing the Yeon. Subjects that are converting to a specialist subject can continue conversion even if they should flip to a protectorate. Each of the next sections, except for the few last ones, are an overview. The devs have mentioned a scrapped 4th one but revealed no further information, as far as I know. It kinda sounds like it’s a temporary influence cost you pay whilst a subject is converting from one type to another (just like you had whilst integrating subject pre-Overlord), but I can’t see anywhere where it says how long it will last. 25 Overlord Unity from planet ClerksThe mod is so good that it doesn't need any mods. Also every other type of subject it be tributary or the other 2 new subject types are impossible to get. M. About this site. I came across: Star Trek New Horizon…Pacifics empires gaining pops from the outside seems like a great idea, but it runs into the fundamental issue of you would have to let them in, which would either mean disabling the ethic for xenophobe, or Inward Perfection would need some sort of gadget to bypass the restriction (maybe Isolationists get a special subject type that is locked. Demand for them to be vassalzied, give them a reasonable requests. ”. Planet Specialisations. ”. 3. Once that starts to run out, if they can't find new employment as a Specialist, they'll FINALLY cut back on their resume and apply for a job in the fields, mines, generators, or quick-e-mart [Worker-tier]. 1. Stellaris 50510 Bug Reports 31003 Suggestions 19176 Tech Support 2911 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports) Console edition 1219. Community tab link: Empire strategy that focuses on general. normal empire. Change your war policy to liberation wars. Yeah that is the biggest issue. There is a 60 months timer after vassalization. Stellaris. ago. A galaxy populated by multiple empires. Game modification: Master of Stellaris. 0. And Religion is one of the tropes that pops up in Sci FI quite a lot. You can join these weaker empires to. It is developed by Paradox Development Studio and published by Paradox Interactive. 2 with a non-0 chance (depending on the exact species traits): Make sure to have non-entertainer specialist slots for all existing specialists. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. The problem is, alongside vassalizing the Yeon. One last tip about resettling pops to take ruler jobs: with slaver guilds, you may have to resettle 3 pops total to fill 2 ruler jobs on a newly conquered planet. Upgrading to a different class of ship. 1. Highly Competitive Assimilator Guide (With Pictures) By thecringycat. Spazaholic Jun 1, 2022 @ 10:27am. Posted April 15, 2021. Additional comment actions ”The Stellaris Specialist Financial Collapse” -circa 2300. It is always just one line of jobs, first researchers, currently artisans. Like if they have the servile trait or are slaves. Bulwarks provide +5 stability if you connect them to your relay network and Bulwark vassal leaders are pretty good. How to unlock the Gotta Subjugate Them All achievement. Trait. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. If the slaves where working worker jobs, then the specialists. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. 5 Specialist Subject Types 3. Refinery and Fortress planet designations are not useful. You can still find them if you select this box. Ethics are the most defining features of a space empire; they. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. How to get potential vassals to agree to subjugation. Bulwark for the trade deal, prospectorium for resources. ago. Can demeaned more from Doimnion World Members Weak Eyes, Good Ears Vorta enhancemet-25% Diplomatic Influence Cost for Edicts. Trade Value: +5. Fix - Great Houses should now convert to GH specialist if they go from unloyal to loyal. In Stellaris, Empires are always looking to improve various aspects of their power over time, whether its technology, economy, infrastructure or military power. #4. Not every total conversion is based on a popular media franchise. This robot has other things it would rather do and being an indentured servant it can transfer between specialist. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. However, the conversion is very useful in side-stepping market conversion soft caps, and functionally substituting for minerals and CG processing on the same low-habitability planets. See, we're science specialists. Ships will by default upgrade to the latest design you created. I find it funny that production of energy isn't specialist job, because it would terrify me to know that workers in some nuclear facility aren't educated. 3] [9d15] Thread starter glee8e; Start date May 26, 2022;. Fix - Romulan and Dominion Science centres will no longer have split personalities. If they are in the middle of becoming a specialized vassal, it will change to protectorate. Me: “oi cut the shit kids, I’m not losing my research bonuses cause y’all can’t agree to disagree. The materialist bonuses exist from day one. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Given the space setting of Stellaris, most people would agree that this would be perfect to house a Mass Effect conversion mod. The base upkeep is different, though. 5 Imperial Empires. Every planet should have enough city districts to supply its housing needs, and eventually to unlock all 12 building slots in most cases, though. Head over to one of the trusted game stores from our price comparison and buy cd key at the best price. Content is available under Attribution-ShareAlike 3. This mod places you in an earlier era of galactic conquest. Have a tier 3 subject of each Specialist. #9. It's only dangerous if you don't give AI citizenship, and the bonuses that Synthetics gives your robotic pop job outputs will pay for their own citizenship. Enclaves are listed in the Diplomacy Menu under the "Others" category. The problem is, alongside vassalizing the Yeon republic I've also gained all of the Yeon's. How do i get more specialist workers. I've managed to acquire 2 vassals so far, but I want to convert them into a specialist, since its kinda one of the major selling points of the expansion, but trying to get them to convert of anything gives a -500 acceptance, and I can't find any way to overcome it, I even jacked up the subsidiaries to max, and that only. Rulers demoted for any reason such as being integrated or even losing an election benefit by. Colonizing large planets with robots sounds like great idea. 700 Influence to modify a vassal contract? 20 years to make a vassal fully integrated as a specialist? The entire time your making 0 or -1 influence? And thats PLUS the 700. 4. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. 1 the AI was always close to you in all comparisons (probably because the system was simpler), but now it's a joke, the only thing that comes close to a "challenge" are the end-game invasions. Despite the post count I've actually been playing Paradox games for ages, but lost my former login. 8. It kinda sounds like it’s a temporary influence cost you pay whilst a subject is converting from one type to another (just like you had whilst integrating subject pre-Overlord), but I can’t see anywhere where it says. Base resource production collapsed > alloy/consumer goods collapsed > complete economic collapse. The option to transfer does not come up on the diplomacy screen for some reason though. * Aetherophasic Engine now grants increasing amounts of energy. the event only triggers after someone sets up mining stations in the system. Use the indicated client to activate key and download and play your game. 8. Yes, Research is technically a type of resource so any bonus that increases resources from specialist job outputs will apply to Researchers. After negotiating a specialist agreement, it takes some time for the subject to convert into tier 1 of their specialty. As far as how much of your resources they consume, it will depend partially on how advanced your Robots are. Intel. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. I didn't find anything that explains that. This does slightly improve productivity over generalized builds, but it's really not worth the effort in my opinion. This mod adds a brand-new specialist subject type – the Mercatorum! As an overlord, you can now charter one of your subjects as your very own megacorporation. The latin names are out of place in Stellaris's sci-fi setting, especially something like "Scholarium" which sounds like a medieval fantasy location. It is developed by Paradox Development Studio and published by Paradox. The reason for this is, that amenities and trade value are created by planet_modifiers from jobs, and other modifiers do not affect them. Oct 3, 2016; Add bookmark #1 So I was playing my bug empire today, and I got the opportunity to discover. The problem is, alongside vassalizing the Yeon. An empire which is sufficiently behind in technology can only be a protectorate (if you are a non-corporate entity) or a subsidiary (if you are a corporation). Step 3: Enjoy planetary peace. There is bit of misunderstanding in your sentence: Integration it says it costs 1105 influence but the absolute maximum I can ever reach is 1k. Gestalts will also be very interesting to consider, since they can use their economic policies for a 20% in worker or specialist outputs. Empires can no longer have negative diplomatic weight. After I noticed, I tried to move them back but I now have a massive over population of specialists since the workers moved up to fill the jobs. To reach tier 2 they need 1200 XP and to reach tier 3 that need 3600 XP. 2. Star Trek New Horizons is, without a doubt, the best total conversion mod for Stellaris. Ezcro May 16 @ 5:45pm. Stellaris > General Discussions > Topic Details. Total Conversion Translation Utilities Browse the Workshop: Showing 1-9 of 81 entries < 1 2 3. The New Era – A Total Conversion Mod. The Bulwark Battlewright will also be very useful for extended fighting where you want to avoid stopping at a starbase (for example, after a fleet has been yeeted by the quantum trebuchet). Jump to latest Follow Reply. g. You have to play aggressive because of your ethics or you need to keep upgrading starbases. If you have open specialist slots, but unemployed pops, those pops are probably slaves. Specialist Subject Types [edit | edit source] Specialist Subject Types are defined at common/specialist_subject_types Data Structure [edit | edit source] icon; icon_large; preferred_ethic; base_conversion_time Time in months to convert into the subject type; on_progress_complete A block of Effects to be executed when conversion is done; levels. 4 patch notes, the latest update added a plethora of new changes, bug fixes, AI, and performance improvements. 0 unless otherwise noted. The problem is, alongside vassalizing the Yeon. As for being a "forever-game" like Civ, it depends on how much you like micro. ; About Stellaris Wiki; Mobile view成为附属国有外交、战争、主动释放和启蒙土著四种方式。. During that time they produce no resources and consume worker resources. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. XP gained is equal to 10% of the vassal's loyalty. 9. I worked pretty hard on these, I've tried to have an even spread of different government types, species types and so on. Empires can no longer have negative diplomatic weight. 75 to 5 they get outweighed by their comrades. Your primary species will also have to work worker pops. Also worth considering that psionic theory is a random chance roll unless you have the teachers of the shroud origin, which means it can show up exceptionally late. Fix - Founders Planet starting buildings sorted. Mar 28, 2020. Assuming you want a subject primary for its fleet power, the bulwark is still the best option. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. So the great Khan appeared and demolished the Pirak Hegemony at the other side of the galaxy, which was in a federation with the Yeon Republic, which is connected to my side with a wormhole. It is, however, extremely tricky to pin the slaves to the slots, because the Stellaris job system is the worst piece of code written by a non-intern. I've managed to acquire 2 vassals so far, but I want to convert them into a specialist, since its kinda one of the major selling points of the expansion, but trying to get them to convert of anything gives a -500 acceptance, and I can't find any way to overcome it, I even jacked up the subsidiaries to max, and that only. 3 What version do you use? Steam What expansions do you have installed? Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations, Nemesis, Aquatics Do you have mods enabled? No I've never "converted" anyone though, so a) why do I have to pay the influence if they already were these specific specializations and I just took them over and b) is there a way to cancel this? I don't want that conversion. Essentially, they can survive in any environment. Negotiate contract. 0. 1 Negotiable subjects 3. So 3 of the 4 groups takes two refits. The problem is, alongside vassalizing the Yeon. Stellaris Modify the Galaxy Modify your Stellaris experience by checking out the many mods created and shared by the community, including tweaks to almost any aspect of the game. Making worlds specialist from the start hurts your economy but once you get a few worlds you can do it. You won't pay 1200 up front, but if the total cost is 1200 it'll take you a while to finish integrating. I've never "converted" anyone though, so a) why do I have to pay the influence if they already were these specific specializations and I just took them over. Keyshops: $11. When you assign a pop to work a roboticist job, you have effectively lost 1 pop. What do I need to do? You can sell it to them (for free) on the trade screen, if they border the system. I think forming a federation should be avaliable from the beginning, but the additional benefits of a federation should be a tradition. They do border the systems but it doesn't come up on the trade screen. This article has been verified for the current PC version (3. level. Can't test it myself right now. Gameplay: Reach around 90 pops using your superior origin. Yes that is correct. Base value depends on government type: Hive Mind, Machine. Stellaris 50526 Bug Reports 31044 Suggestions 19185 Tech Support 2913 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports) Console edition 1219. They're a tributary. 1) Release the subject. +15% is half a Clone Admiral Ascendant and is a substantial boost for already powerful fleets. Items (2) Star Wars: Legacy of the Old Republic. Just take the diplomatic tradition tree and you can break off very easily, send envoys to increase relations, you will gain favors just by doing this with the tradition. I've used this opportunity to declare war on the Yeon republic to vassalize them and ultimately won this war. Fix - A number of fixed for the survey speed slowdown mode. 1 Loyalty 2 Terms of agreement 3 Subject types 3. 4. g. It is -1 loyalty monthly per other subject, so if you have 6 subjects, each of them would have -5 loyalty monthly from this. CaptainPryk. 1 Data Structure 3. The problem is, alongside vassalizing the Yeon republic I've also gained all of the Yeon's. Most pops can perform any type of job, there is not special specialist pops type. This article has been verified for the current PC version (3. no notification, they just go back to the lower class, when the time is passed. 1 Introduction; 2 Custom On Actions. A subject is an empire that has a special diplomatic relationship with another empire, called the overlord. About this site. Then there's these terms which I think means a subject's acceptance weight is halved NEGOTIATE_AGREEMENT_RESOURCE_ACCEPTANCE_COEFICIENT_FOR_OVERLORD. 300 Specialists on Decadent Lifestyle costs 225 CG upkeep per month. If you want a forge and research world you need to change buildings 1 at a time parallel on both worlds to keep your economy stable. So integration must have some significant advantages over direct conquest in order to be justifable.